Solus devices use scents to shift the brain from feeling desperate to embracing strong sense of joy. The scent opens a new exploration on how we improve our senses while interacting with the world.
Primate Quest is an exhibit about primate brain size relates to diet. Recent NYU research explains that diet drives brain size, not social pressures. The exhibit was delivered in a playful way, we created interactive installations for the audience to learn deeply about the research.
Anger Flanker is an arcade game-inspired interactive space that allows users to explore physical gestures as controllers to break a virtual surface. It lets people release their anger out all the way through physical interaction such as smashing and screaming.
For people with visual impairments or blindness, way finding, or the process of navigating unfamiliar spaces to reach a desired destination, is a complex and intimidating task. Haptic Bracelet translates turn by turn directions through haptic vibrations to safely guide visually-impaired users to their desired destination.
How can your grip change your mood through sounds in space? Squeeg is a wireless squishy egg-shaped music player controller to create certain moods based on how hard you squeeze it.
Some small projects I do on the side, to keep me sane. Especially during the pandemic.
Helping ReUser, a startup which focuses on sustainable packaging by serving reusable containers, as the website development consultant.
Building Locanesia, an early stage startup which focuses on mountain exploration in Indonesia, as the co-founder and Product Designer.
A compact haptic bracelet to help people with visual impairments navigate in space.
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